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Unity-Technologies/PostProcessing

Post Processing Stack observed · 2026-08-28

github.com/Unity-Technologies/PostProcessing · C# · NOASSERTION (other) · archived observed · 2026-08-28

Health v2 · maintenance only

10/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: archived no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3614
  • days_rel: n/a
  • days_push: 819
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3746 stars · 740 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Unity's Post Processing Stack v2, a library of full-screen image effects (bloom, color grading, depth of field, etc.) for the built-in render pipelines. Development has moved to the main Unity Graphics repository, and this repo is maintained only for legacy Unity versions.

Use cases

  • add bloom and color grading to a Unity game
  • apply depth of field and motion blur effects in Unity
  • post-processing effects for Unity built-in render pipeline
  • cinematic visual effects in Unity 2018-2022 projects
  • legacy Unity project needing post-processing stack v2

When to choose

  • you use Unity's built-in render pipeline on 2018.3+ and need full-screen effects
  • you maintain an older Unity project already using PPv2

When to avoid

  • you use URP or HDRP - use the post-processing in Unity's Graphics repository instead
  • you are starting a new project on recent Unity versions

Facets

library · maturity maintenance

graphics image-processing ui-components graphics game-engine cross-platform unity post-processing rendering-effects built-in-render-pipeline game-development

1 source

Member repositories

RepositoryRoleHealth v2
Unity-Technologies/PostProcessingmain10

For agents

markdown · JSON · MCP: product_card(name="Unity-Technologies/PostProcessing")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem