Ross ROSS = Recommend OSS · open-source software intelligence for agents

eduard-permyakov/permafrost-engine

An OpenGL RTS game engine written in C observed · 2026-08-28

github.com/eduard-permyakov/permafrost-engine · C · GPL-3.0 (copyleft) observed · 2026-08-28

Health v2 · maintenance only

77/100

  • Activity 99
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3168
  • days_rel: n/a
  • days_push: 7
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2761 stars · 120 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Permafrost Engine is an OpenGL 3.3 real-time strategy game engine written in C, inspired by classic RTS games. It provides rendering, skeletal animation, terrain, pathfinding, and a Python 2.7 scripting interface with an embedded console.

Use cases

  • build a real-time strategy game in C
  • engine with flow field pathfinding for large unit counts
  • OpenGL 3.3 rendering engine with skeletal animation
  • script game logic in Python
  • RTS-style camera and formation-based unit movement
  • render huge tile-based maps efficiently

When to choose

  • you want to build an RTS game in the style of classics like Age of Empires
  • you need hierarchical flow field pathfinding and collision avoidance for many units
  • you prefer a C codebase with Python scripting
  • you want a built-in map/scene editor and UI framework

When to avoid

  • you need a general-purpose engine for genres other than RTS
  • you want modern high-level tooling like Unity or Godot
  • you require Python 3 scripting rather than Python 2.7
  • you need cross-platform console or mobile targets

Facets

framework · maturity active

game-engine graphics simulation gui plugin-system graphics simulation cpp c python cross-platform opengl rts real-time-strategy pathfinding skeletal-animation python-scripting nuklear game-development desktop

1 source

Member repositories

RepositoryRoleHealth v2
eduard-permyakov/permafrost-enginemain77

For agents

markdown · JSON · MCP: product_card(name="eduard-permyakov/permafrost-engine")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem