Ross ROSS = Recommend OSS · open-source software intelligence for agents

orx/orx

ORX: Data-Driven Game Engine observed · 2026-08-28

github.com/orx/orx · homepage · C · Zlib (permissive) observed · 2026-08-28

Health v2 · maintenance only

81/100

  • Activity 98
  • Release rhythm 49
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 334
  • age_days: 4056
  • days_rel: 128
  • days_push: 14
  • n_releases_24m: 2

Full methodology

Adoption not part of the score

1764 stars · 123 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Orx is a portable, data-driven 2D/2.5D game engine written in C with C/C++ APIs. It emphasizes configuration-driven object creation, rendering, physics, audio, animation, and input across desktop, mobile, and web platforms.

Use cases

  • build a 2D game in C or C++
  • create sprites and scenes from config files without recompiling
  • make a cross-platform game for desktop, mobile, and HTML5
  • prototype game mechanics with data-driven object templating
  • add rigid body physics and joints to a 2D game
  • implement multi-language support for game assets
  • write custom shaders and multi-pass render pipelines

When to choose

  • you want a lightweight, permissively licensed (zlib) 2D engine in C/C++
  • you prefer data-driven configuration over code-heavy scene setup
  • you need one codebase targeting Windows, Linux, macOS, Android, iOS, and web
  • you want fine control over rendering passes, cameras, and audio

When to avoid

  • you need a full 3D engine or high-level visual editor like Unity or Godot
  • you prefer scripting languages like Lua, GDScript, or C#
  • you want a large asset marketplace and community ecosystem
  • your project depends on modern C++ engine abstractions or ECS frameworks

Facets

framework · maturity stable

game-engine graphics audio-processing simulation cross-platform windows cpp c wasm 2d-engine data-driven 2.5d opengl zlib-license physics animation localization game-development linux macos android ios

2 sources

Member repositories

RepositoryRoleHealth v2
orx/orxmain81

For agents

markdown · JSON · MCP: product_card(name="orx/orx")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem