Ross ROSS = Recommend OSS · open-source software intelligence for agents

fholger/openvr_fsr

Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games observed · 2026-08-28

github.com/fholger/openvr_fsr · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1886
  • days_rel: n/a
  • days_push: 604
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1807 stars · 59 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A modified OpenVR DLL that injects AMD FidelityFX Super Resolution or NVIDIA Image Scaling upscaling into D3D11-based SteamVR games to boost frame rates. It is now in maintenance mode, superseded by the author's VR Performance Toolkit.

Use cases

  • improve fps in steamvr games
  • apply fsr upscaling to vr games
  • run vr games at lower resolution with upscaling
  • boost vr performance on weak gpu
  • use nvidia image scaling in steamvr

When to choose

  • you want to boost FPS in a D3D11 SteamVR game without changing game files
  • you prefer a simple drop-in DLL mod over a larger toolkit

When to avoid

  • you need Oculus runtime support or additional performance tools - use VR Performance Toolkit instead
  • your game does not use D3D11
  • you expect DLSS-like anti-aliasing benefits

Facets

plugin · maturity maintenance

image-processing graphics gpu-computing gaming-tools graphics performance windows cpp vr steamvr fsr nis upscaling modding openvr

1 source

Member repositories

RepositoryRoleHealth v2
fholger/openvr_fsrmain23

For agents

markdown · JSON · MCP: product_card(name="fholger/openvr_fsr")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem