MUnique/OpenMU
This project aims to create an easy to use, extendable and customizable server for a MMORPG called "MU Online". observed · 2026-09-03
Health v2 · maintenance only
75/100
- Activity 100
- Release rhythm 28
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 48
- age_days: 3630
- days_rel: 647
- days_push: 0
- n_releases_24m: 2
Adoption not part of the score
1150 stars · 590 forks observed · 2026-09-03
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
OpenMU is an open-source, from-scratch C#/.NET server implementation (emulator) for the MMORPG MU Online, focusing on Season 6 Episode 3 with an extended protocol for an open-source client. It includes an admin panel, customizable attribute system, Docker deployment, and reusable network/packet NuGet libraries.
Use cases
- host a private MU Online game server
- run a customizable MMORPG server emulator
- self-host a game server with Docker
- understand the MU Online network protocol
- build tooling on top of MU Online packet libraries
- experiment with game server architecture patterns
When to choose
- you want a legal, clean-room MU Online server instead of decompiled private server software
- you need an extendable, customizable game server with an admin panel and configurable gameplay
- you want to run the server easily via Docker on Windows or Linux
When to avoid
- you need 100% identical behavior to the original Webzen server
- you want a turnkey, production-ready release - the project is still under development without a stable release
- you are not a developer and expect polished out-of-the-box hosting
Facets
application · maturity active
game-engine networking http-server database configuration-management gaming-tools self-hosted windows cross-platform self-hosted mmorpg-server mu-online server-emulator game-server blazor entity-framework-core dapr protocol-implementation game-development linux docker
9 sources
- readme: https://github.com/MUnique/OpenMU · fetched 2026-09-03 · ee5395d1a105
- homepage: https://munique.net · fetched 2026-08-29 · 92403ebad6ed
- site_page: https://munique.net/about · fetched 2026-08-29 · cbc709de491a
- site_page: https://openmu-docs.munique.net/ · fetched 2026-08-29 · fb14d4b8599a
- site_page: https://munique.net/about-game-server-architecture-patterns · fetched 2026-08-29 · 51b04a6e99a5
- site_page: https://munique.net/a-net-library-inside-the-game-client · fetched 2026-08-29 · ae0d5b88e2f4
- site_page: https://munique.net/react-redux-relationship · fetched 2026-08-29 · 8a380e36adf6
- site_page: https://munique.net/loading-complex-data-with-postgresql-json-functions · fetched 2026-08-29 · a4bd345094fa
- site_page: https://munique.net/there-it-is · fetched 2026-08-29 · 0f69ddb91d38
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| MUnique/OpenMU | main | 75 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem