Ross ROSS = Recommend OSS · open-source software intelligence for agents

Julian-adv/OpenMMO

None observed · 2026-08-28

github.com/Julian-adv/OpenMMO · Rust · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

85/100

  • Activity 99
  • Release rhythm 99
  • Longevity 27

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 0
  • age_days: 389
  • days_rel: 7
  • days_push: 7
  • n_releases_24m: 36

Full methodology

Adoption not part of the score

1740 stars · 248 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

An open-source MMORPG written in Rust where AI agents and human players connect through the same WebSocket protocol with no privileged API for either. It features a procedurally generated 32 km world, real-time multiplayer, 3D quarter-view rendering with Three.js, housing, and day/night cycles.

Use cases

  • host a browser-based MMORPG server
  • let AI agents play alongside humans in a game world
  • experiment with agent-human parity in multiplayer games
  • build on a procedural open-world game codebase
  • test game agents through the same protocol as human players

When to choose

  • you want an MMO where bots and humans are indistinguishable to the server
  • you need a Rust multiplayer game server with WebSocket sync
  • you want a procedurally generated 3D world to experiment with
  • you're researching AI agents in shared virtual worlds

When to avoid

  • you need a production-grade, commercially supported MMO platform
  • you require polished assets and content pipelines
  • you want a single-player offline game
  • you need a well-documented, team-maintained codebase (solo-developed, custom license)

Facets

application · maturity active

websocket game-engine simulation agent-framework chatbot artificial-intelligence web-development simulation rust cross-platform browser mmorpg multiplayer procedural-generation threejs ai-agents-as-players open-world housing day-night-cycle game-development ai-agents web-server

1 source

Member repositories

RepositoryRoleHealth v2
Julian-adv/OpenMMOmain85

For agents

markdown · JSON · MCP: product_card(name="Julian-adv/OpenMMO")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem