githubhaohao/NDK_OpenGLES_3_0 resource
Android OpenGL ES 3.0 从入门到精通系统性学习教程 ( OpenGL ES 3.X Systematic Learning Tutorials) observed · 2026-08-28
Health v2 · maintenance only
54/100
- Activity 48
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2606
- days_rel: n/a
- days_push: 315
- n_releases_24m: 0
Adoption not part of the score
3165 stars · 872 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A systematic, free open-source tutorial series for learning OpenGL ES 3.0 development on Android using the NDK, with sample code in C++ covering topics from triangle drawing to particles, skyboxes, and camera filters. The core rendering code is cross-platform C++ that can be ported to Android, iOS, Windows, and Linux.
Use cases
- learn opengl es 3.0 on android
- android ndk opengl es tutorial
- render yuv video with opengl es
- implement camera filters with shaders on android
- learn fbo offscreen rendering
- draw 3d models with opengl es on mobile
- learn egl and transform feedback
- portable c++ opengl es code across platforms
When to choose
- you want a structured, hands-on tutorial path for OpenGL ES 3.0 with runnable Android sample code
- you are an Android developer learning NDK-based graphics programming
- you need examples of practical rendering techniques like YUV rendering, camera preview, and particle effects
When to avoid
- you need a production graphics engine or rendering library rather than learning material
- you target desktop-only OpenGL (not ES) or Vulkan
- you need a maintained SDK with API stability guarantees - this is a tutorial project
Facets
learning-resource · maturity active
graphics game-engine developer-tools graphics mobile-development tutorials cross-platform cpp cross-platform opengl-es ndk android-ndk gles3 shaders rendering tutorial-series 3d-graphics camera-filters yuv-rendering android mobile
1 source
- readme: https://github.com/githubhaohao/NDK_OpenGLES_3_0 · fetched 2026-08-28 · 782f2992a8bc
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| githubhaohao/NDK_OpenGLES_3_0 | main | 54 |
For agents
markdown · JSON · MCP: product_card(name="githubhaohao/NDK_OpenGLES_3_0")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem