Ross ROSS = Recommend OSS · open-source software intelligence for agents

JasonMa0012/LWGUI

A Lightweight, Flexible, Powerful Shader GUI System for Unity. observed · 2026-10-18

github.com/JasonMa0012/LWGUI · C# · MIT (permissive) observed · 2026-10-18

Health v2 · maintenance only

88/100

  • Activity 84
  • Release rhythm 86
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.

  • gap_med: 8.5
  • age_days: 1534
  • days_rel: 98
  • days_push: 98
  • n_releases_24m: 41

Full methodology

Adoption not part of the score

1429 stars · 114 forks observed · 2026-10-18

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

LWGUI is a lightweight, flexible shader GUI system for Unity that lets developers build rich material inspectors using simple property drawer syntax. It includes a modular Drawer/Decorator extension architecture, Ramp/Preset/Toolbar tooling, and Timeline integration to speed up artist and technical artist workflows.

Use cases

  • create custom material inspectors for Unity shaders
  • build shader GUI with property drawers in ShaderLab
  • edit shader ramp textures and presets visually
  • animate material parameters in Unity Timeline
  • extend Unity material inspector with custom drawers
  • improve shader workflow between artists and technical artists

When to choose

  • you write Unity shaders and need better material inspectors than the default
  • you want a lightweight alternative to full shader GUI frameworks with drawer-based syntax
  • your team needs ramp, preset, and Timeline tooling for shader workflows

When to avoid

  • you are not working in Unity or with ShaderLab/HLSL
  • you need a general-purpose game GUI or runtime UI system rather than editor material inspectors

Facets

library · maturity active

gui ui-components developer-tools plugin-system graphics developer-tools game-engine editor-plugin cross-platform unity shader-gui shaderlab material-inspector technical-art hlsl csharp game-development

1 source

Member repositories

RepositoryRoleHealth v2
JasonMa0012/LWGUImain88

For agents

markdown · JSON · MCP: product_card(name="JasonMa0012/LWGUI")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem