travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan. observed · 2026-08-28
Health v2 · maintenance only
76/100
- Activity 98
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2012
- days_rel: n/a
- days_push: 14
- n_releases_24m: 0
Adoption not part of the score
1488 stars · 112 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Kohi is a 3D game engine written in C using Vulkan, built from scratch as part of an ongoing YouTube/Twitch educational series. It is explicitly a learning tool rather than a production-ready engine, and includes an asset pipeline, editor, and custom build system.
Use cases
- learn how to build a game engine from scratch
- study a Vulkan renderer written in C
- follow a game engine tutorial series
- explore engine architecture and design decisions
- build a simple 3D game with a from-scratch engine
- see how an asset pipeline and editor are implemented
When to choose
- you want to learn engine internals alongside video walkthroughs
- you prefer C over C++ and want a Vulkan-based engine codebase
- you want a royalty-free, Apache-2.0 licensed engine to study or modify
- you enjoy following live-streamed, trial-and-error development
When to avoid
- you need a production-ready engine for shipping a game
- you want a mature toolchain, extensive docs, or guaranteed stability
- you need 2D-focused workflows or mobile/console targets today
- you want a large community-backed engine like Godot or Unreal
Facets
framework · maturity experimental
game-engine graphics gui developer-tools graphics education tutorials cross-platform windows cpp cross-platform vulkan c learning-project video-series 3d-engine handmade-style game-development linux macos gpu
4 sources
- readme: https://github.com/travisvroman/kohi · fetched 2026-08-28 · 62f660ceee63
- homepage: https://kohiengine.com · fetched 2026-08-29 · d860f22d8e85
- site_page: https://kohiengine.com/docs · fetched 2026-08-29 · 6b086d816e3d
- site_page: https://kohiengine.com/faq.php · fetched 2026-08-29 · a18ae8938543
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| travisvroman/kohi | main | 76 |
For agents
markdown · JSON · MCP: product_card(name="travisvroman/kohi")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem