Ross ROSS = Recommend OSS · open-source software intelligence for agents

gongminmin/KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture. observed · 2026-08-28

github.com/gongminmin/KlayGE · homepage · C++ · GPL-2.0 (copyleft) observed · 2026-08-28

Health v2 · maintenance only

65/100

  • Activity 93
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4183
  • days_rel: n/a
  • days_push: 47
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2174 stars · 355 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

KlayGE is a cross-platform, open-source 3D game engine with a plugin-based architecture, developed in C++ since 2003. It aims to bring cutting-edge graphics technology to game development, testing, and porting across desktop and mobile platforms.

Use cases

  • build a cross-platform 3D game
  • develop a game engine with cutting-edge graphics technology
  • port a game to Windows, macOS, Linux, Android, and iOS
  • prototype 3D rendering techniques with a plugin-based engine
  • learn how a full open-source game engine is architected

When to choose

  • you need a free, open-source C++ game engine with permissive deployment across desktop and mobile
  • you want a plugin-based architecture to swap rendering or audio backends
  • you are comfortable with GPL 2.0 licensing for your project
  • you want to study or extend a mature engine with modern graphics APIs like D3D12 and OpenGL

When to avoid

  • your project cannot be released under GPL 2.0
  • you need a commercial license or proprietary game development
  • you prefer engines with large asset stores and extensive tutorials like Unity or Unreal
  • you need official console platform support

Facets

framework · maturity active

game-engine graphics graphics cross-platform windows cpp python 3d-engine plugin-based-architecture opengl d3d12 openal gpl-2.0 game-development macos linux android ios

1 source

Member repositories

RepositoryRoleHealth v2
gongminmin/KlayGEmain65

For agents

markdown · JSON · MCP: product_card(name="gongminmin/KlayGE")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem