Ross ROSS = Recommend OSS · open-source software intelligence for agents

keijiro/Kino

A collection of custom post processing effects for Unity observed · 2026-08-28

github.com/keijiro/Kino · C# observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3087
  • days_rel: n/a
  • days_push: 2109
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2408 stars · 159 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Kino is a collection of custom post-processing effects for Unity's High Definition Render Pipeline (HDRP), written in C#. It includes effects such as anamorphic streak bloom, false color recolor, glitch, sharpen, overlay gradients, and a test card generator.

Use cases

  • add anamorphic lens flare bloom to a Unity HDRP scene
  • apply video glitch effects like scan line jitter and block noise
  • recolor game footage with a luminance gradient or false color
  • sharpen the final rendered image in Unity
  • add a subtle color gradient overlay to widen the output spectrum
  • generate a test card pattern for camera calibration

When to choose

  • you are building with Unity HDRP and need stylized post-processing effects
  • you want quick, ready-made glitch or bloom effects for a game or art project
  • you need a permissively licensed (Unlicense) effect collection you can freely modify

When to avoid

  • you use the Built-in Render Pipeline or URP instead of HDRP
  • you need physically accurate, energy-conserving rendering effects
  • you require actively maintained software with recent updates or formal support

Facets

library · maturity maintenance

graphics image-processing graphics game-engine cross-platform unity post-processing hdrp shader-effects visual-effects game-development

1 source

Member repositories

RepositoryRoleHealth v2
keijiro/Kinomain32

For agents

markdown · JSON · MCP: product_card(name="keijiro/Kino")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem