Ross ROSS = Recommend OSS · open-source software intelligence for agents

PixelsCommander/HTML-GL

Get as many FPS as you need and amazing effects by rendering HTML/CSS in WebGL observed · 2026-08-28

github.com/PixelsCommander/HTML-GL · JavaScript observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4203
  • days_rel: n/a
  • days_push: 1984
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

3517 stars · 152 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

HTML GL is a JavaScript library that renders HTML/CSS elements as WebGL textures to bypass slow DOM rendering, achieving high FPS animations with GPU acceleration. It works as a Web Component (`<html-gl>`) or jQuery plugin and lets developers apply OpenGL-style effects to DOM content.

Use cases

  • speed up HTML/CSS animations to 60 FPS
  • render DOM elements in WebGL for GPU acceleration
  • apply OpenGL shader effects like filters to HTML elements
  • fix slow DOM animation performance in web apps
  • create WebGL-powered sliders and interactive UI with plain HTML/CSS
  • add ripple and mobile-friendly visual effects to web pages

When to choose

  • you need 60 FPS animations for complex HTML/CSS content
  • you want game-like visual effects (filters, shaders) applied to DOM elements
  • you prefer writing HTML/CSS but need WebGL rendering performance
  • you want a framework-agnostic solution usable as a Web Component or jQuery plugin

When to avoid

  • you need a maintained library - the last release was in 2021 and there is no license file in the repo
  • your animations are already smooth with CSS transforms and hardware acceleration
  • you need broad browser compatibility or accessibility, since real DOM is hidden behind WebGL textures
  • you rely on modern framework ecosystems (React/Vue integrations) that this library does not provide

Facets

library · maturity maintenance

graphics animation ui-components frontend-framework web-development frontend graphics performance browser webgl dom-rendering gpu-acceleration web-components jquery-plugin html-css fps-optimization javascript web

2 sources

Member repositories

RepositoryRoleHealth v2
PixelsCommander/HTML-GLmain23

For agents

markdown · JSON · MCP: product_card(name="PixelsCommander/HTML-GL")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem