phoboslab/high_impact
A 2d game engine written in C observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 35
- Longevity 54
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 759
- days_rel: n/a
- days_push: 604
- n_releases_24m: 0
Adoption not part of the score
1139 stars · 85 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
high_impact is a 2D game engine written in C, designed as a framework for building action games like platformers, twin-stick shooters, and dungeon crawlers with a focus on pixel art. It compiles for Linux, macOS, Windows, and the web via WASM, using SDL2 or Sokol backends with OpenGL or software renderers.
Use cases
- build a 2d platformer in c
- make a pixel art jump'n'run game
- create a twin stick shooter
- build a top-down dungeon crawler
- compile a 2d game to webassembly
- make an arcade game with generated music
When to choose
- you want a lightweight C framework for 2D pixel art action games
- you need to target desktop and web (WASM) from one codebase
- you prefer a code-first engine that calls you rather than an editor-based engine
- you want a small, readable codebase (~4000 lines) to learn from or modify
When to avoid
- you need a general purpose engine like Godot, Unity, or Unreal
- you require extensive documentation or a large community
- you need to load common asset formats like PNG or WAV directly
- you want a standalone library you can link into an existing project
Facets
framework · maturity experimental
game-engine graphics audio-processing image-processing cross-platform windows wasm cpp 2d-games pixel-art c sdl2 sokol opengl software-renderer qoi qoa game-development linux macos
1 source
- readme: https://github.com/phoboslab/high_impact · fetched 2026-08-28 · 3946abd71576
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| phoboslab/high_impact | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="phoboslab/high_impact")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem