livinamuk/Hell2025
None observed · 2026-08-28
Health v2 · maintenance only
71/100
- Activity 95
- Release rhythm 35
- Longevity 78
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1095
- days_rel: n/a
- days_push: 30
- n_releases_24m: 0
Adoption not part of the score
2834 stars · 135 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Hell Engine is a custom C++ game engine built to power a splitscreen roguelike/deathmatch survival horror game. It features real-time raytraced global illumination computed via point clouds and light propagation through a 3D grid using custom compute shaders, plus a built-in level editor.
Use cases
- study a from-scratch game engine with raytraced global illumination
- explore point-cloud-based indirect lighting with compute shaders
- play a splitscreen survival horror roguelike demo
- learn how voxel/point-cloud GI techniques compare in practice
- see a hobby engine integrating PhysX and skeletal animation
When to choose
- you want to read or learn from a real custom engine implementing raytraced GI
- you're interested in experimental global illumination research in a playable game
- you want a C++/compute-shader reference for lighting propagation
When to avoid
- you need a production-ready engine with documentation and community support
- you want a stable, licensed engine for shipping a commercial game (no license provided)
- you need cross-platform support or a polished editor (menus are described as very buggy)
Facets
application · maturity experimental
game-engine graphics simulation developer-tools graphics simulation cpp windows raytracing global-illumination voxel-gi compute-shaders splitscreen roguelike survival-horror physx level-editor hobby-engine game-development desktop gpu
1 source
- readme: https://github.com/livinamuk/Hell2025 · fetched 2026-08-28 · aefae43b4395
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| livinamuk/Hell2025 | main | 71 |
For agents
markdown · JSON · MCP: product_card(name="livinamuk/Hell2025")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem