Ross ROSS = Recommend OSS · open-source software intelligence for agents

bobohume/gonet

go分布式服务器,基于内存mmo observed · 2026-08-28

github.com/bobohume/gonet · Go · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

54/100

  • Activity 48
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3109
  • days_rel: n/a
  • days_push: 313
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1610 stars · 352 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

gonet is a Go-based distributed game server framework built around an actor model with virtual actors, in-memory MMO state, and a stub-based microservice model. It provides built-in RPC, a document-style ORM for player data, high availability via raft/lease consistency, and utilities like snowflake UUIDs and a high-precision timing wheel.

Use cases

  • build a distributed MMO game server in Go
  • implement actor-based game backend with per-player actors
  • set up microservices for game modules like rank and activity without separate binaries
  • store player state with automatic periodic sync to database
  • generate RPC code from callback functions without proto files
  • achieve high availability with no single point of failure in game servers

When to choose

  • you are building a memory-based MMO or multiplayer game backend in Go
  • you want actor-model concurrency without shared-state races
  • you need distributed game services with built-in RPC, ORM, and service discovery

When to avoid

  • you need a general-purpose web or REST API server
  • your team requires extensive English documentation and large community support
  • you need the advanced features (hotfix, attribute sync, codegen RPC) which are paid offerings

Facets

framework · maturity active

rpc orm message-queue concurrency caching microservices backend go cross-platform game-server actor-model mmo virtual-actor etcd snowflake nats time-wheel hotfix mailbox game-development linux

1 source

Member repositories

RepositoryRoleHealth v2
bobohume/gonetmain54

For agents

markdown · JSON · MCP: product_card(name="bobohume/gonet")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem