mrdoob/glsl-sandbox
Shader editor and gallery. observed · 2026-08-28
Health v2 · maintenance only
67/100
- Activity 99
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5411
- days_rel: n/a
- days_push: 8
- n_releases_24m: 0
Adoption not part of the score
1680 stars · 282 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
GLSL Sandbox is a web-based shader editor and gallery for writing, running, and sharing GLSL fragment shaders. It consists of a browser-side editor and a Go server that stores effects in SQLite with thumbnail images.
Use cases
- experiment with fragment shaders in the browser
- share GLSL shader demos in a public gallery
- self-host a shader gallery server
- learn WebGL shader programming by example
- browse community shader effects for inspiration
When to choose
- you want a minimal browser-based GLSL playground
- you need a self-hostable shader gallery with moderation
- you want to study or fork community shader code
When to avoid
- you need a full IDE with debugging and profiling for shaders
- you want to create or edit effects on the official instance, which is in maintenance mode
- you need support for other shading languages like HLSL or WGSL
Facets
application · maturity maintenance
editor graphics web-framework graphics web-development developer-tools go browser self-hosted glsl shaders webgl gallery creative-coding web-server javascript
2 sources
- readme: https://github.com/mrdoob/glsl-sandbox · fetched 2026-08-28 · 17c08a08d639
- homepage: https://glslsandbox.com/ · fetched 2026-08-29 · 6e614debe6a9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| mrdoob/glsl-sandbox | main | 67 |
For agents
markdown · JSON · MCP: product_card(name="mrdoob/glsl-sandbox")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem