Ross ROSS = Recommend OSS · open-source software intelligence for agents

koide3/glim

GLIM: versatile and extensible point cloud-based 3D localization and mapping framework observed · 2026-08-28

github.com/koide3/glim · homepage · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

76/100

  • Activity 98
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 1748
  • days_rel: n/a
  • days_push: 16
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1758 stars · 272 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

GLIM is a versatile and extensible point cloud-based 3D localization and mapping (SLAM) framework written in C++. It performs direct multi-scan registration on factor graphs with optional GPU acceleration and supports a wide range of range sensors including spinning, non-repetitive, and solid-state LiDARs and RGB-D cameras.

Use cases

  • build 3D maps from spinning LiDAR data like Velodyne or Ouster
  • run LiDAR-inertial odometry and mapping with Livox MID360
  • map indoor environments with an RGB-D camera or RealSense L515
  • correct mapping failures interactively and refine 3D maps
  • extend SLAM with custom loop closure or LiDAR-visual-inertial constraints
  • run real-time 3D localization on NVIDIA Jetson for a robot
  • merge multiple mapping sessions into a single consistent map

When to choose

  • you need accurate factor-graph-based 3D LiDAR or RGB-D SLAM with GPU acceleration
  • you want a sensor-agnostic mapping framework that works with many range sensor types
  • you need interactive map correction and extensibility via callback slots and extension modules
  • you are deploying SLAM on Ubuntu with CUDA or NVIDIA Jetson hardware

When to avoid

  • you need visual-only or 2D SLAM rather than range-based 3D mapping
  • you require a pure CPU pipeline without CUDA dependencies and want GPU-free simplicity
  • you need a turnkey commercial SLAM product rather than a research-oriented C++ framework
  • your platform is Windows or macOS without Linux/CUDA support

Facets

framework · maturity active

computer-vision graphics simulation gpu-computing middleware robotics autonomous-vehicles computer-vision developer-tools cpp slam lidar point-cloud mapping localization factor-graph imu ros2 3d-mapping odometry linux ros gpu docker

2 sources

Member repositories

RepositoryRoleHealth v2
koide3/glimmain76

For agents

markdown · JSON · MCP: product_card(name="koide3/glim")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem