Ross ROSS = Recommend OSS · open-source software intelligence for agents

ammaarreshi/Generals-Mac-iOS-iPad

Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included. observed · 2026-08-28

github.com/ammaarreshi/Generals-Mac-iOS-iPad · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

54/100

  • Activity 91
  • Release rhythm 35
  • Longevity 4

Flags: no_releases young no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 60
  • days_rel: n/a
  • days_push: 59
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1590 stars · 152 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A native port of Command & Conquer Generals: Zero Hour to Apple Silicon Macs, iPhone, and iPad, built on EA's GPL v3 source release via the GeneralsX lineage. It compiles the original 2003 engine for ARM64, translates DirectX 8 to Metal through DXVK and MoltenVK, and adds RTS touch controls, with no game assets included.

Use cases

  • play generals zero hour natively on mac
  • run command and conquer generals on ipad
  • play an rts with touch controls on iphone
  • port a directx 8 game to metal
  • build a classic windows game for apple silicon

When to choose

  • you own a copy of Generals: Zero Hour and want to play it on macOS, iPhone, or iPad
  • you want a native ARM64 build rather than emulation
  • you want to study how a legacy DirectX engine is ported to Metal via DXVK/MoltenVK

When to avoid

  • you don't own the original game, since no assets are distributed
  • you want a modern RTS rather than a 2003 engine
  • you need a turnkey installer for platforms other than Apple devices

Facets

application · maturity active

game-engine graphics gui gaming-tools apple-ecosystem cross-platform cpp game-port rts command-and-conquer moltenvk dxvk sdl3 touch-controls apple-silicon open-source-game game-development macos ios gpu

1 source

Member repositories

RepositoryRoleHealth v2
ammaarreshi/Generals-Mac-iOS-iPadmain54

For agents

markdown · JSON · MCP: product_card(name="ammaarreshi/Generals-Mac-iOS-iPad")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem