gameprogcpp/code resource
Game Programming in C++ Code observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3216
- days_rel: n/a
- days_push: 800
- n_releases_24m: 0
Adoption not part of the score
1323 stars · 398 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Companion source code repository for the book 'Game Programming in C++' by Sanjay Madhav, organized by chapter. It provides working C++ game programming examples that build on Windows (Visual Studio) and macOS (Xcode), with FMOD used for audio from Chapter 7 onward.
Use cases
- learn game programming in C++
- follow along with a game programming textbook
- study example code for 2D and 3D game development
- find sample C++ projects using SDL and FMOD
- practice building games on Windows and macOS
When to choose
- you are reading or teaching from the Game Programming in C++ book
- you want chapter-by-chapter runnable C++ game examples
- you are a beginner learning game development fundamentals in C++
When to avoid
- you need a production-ready game engine
- you target platforms other than Windows or macOS
- you want a maintained framework rather than educational sample code
Facets
learning-resource · maturity maintenance
game-engine graphics audio-processing education tutorials windows cpp game-programming textbook-code c-plus-plus fmod sample-code game-development macos
1 source
- readme: https://github.com/gameprogcpp/code · fetched 2026-08-28 · 410ed1060bfa
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| gameprogcpp/code | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="gameprogcpp/code")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem