# gameprogcpp/code

Game Programming in C++ Code

Repository: https://github.com/gameprogcpp/code
Canonical: https://ross.abutalabs.com/products/gameprogcpp-code
Language: C++
License: NOASSERTION
License Family: other
Last push: 2024-06-24T22:56:10+00:00

## Health v2 (maintenance only)
Score: 32/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 0, release rhythm 35, longevity 100
- inputs: {"age_days": 3216, "days_push": 800, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: no_releases, no_license
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1323, forks 398 (observed 2026-08-28T04:04:22.141075+00:00)

## What it is
Companion source code repository for the book 'Game Programming in C++' by Sanjay Madhav, organized by chapter. It provides working C++ game programming examples that build on Windows (Visual Studio) and macOS (Xcode), with FMOD used for audio from Chapter 7 onward.

## Use cases
- learn game programming in C++
- follow along with a game programming textbook
- study example code for 2D and 3D game development
- find sample C++ projects using SDL and FMOD
- practice building games on Windows and macOS

## When to choose
- you are reading or teaching from the Game Programming in C++ book
- you want chapter-by-chapter runnable C++ game examples
- you are a beginner learning game development fundamentals in C++

## When to avoid
- you need a production-ready game engine
- you target platforms other than Windows or macOS
- you want a maintained framework rather than educational sample code

## Facets
- artifact type: learning-resource
- maturity: maintenance
- function: game-engine, graphics, audio-processing
- domain: education, tutorials
- platform: windows, cpp
- tags: game-programming, textbook-code, c-plus-plus, fmod, sample-code, game-development, macos

## Member repositories
- gameprogcpp/code (main) score 32

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:22.141075+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:47:04.886237+00:00, confidence not recorded.
  - readme: https://github.com/gameprogcpp/code (fetched 2026-08-28T04:04:22.141075+00:00, sha 410ed1060bfa)
- Data as of 2026-08-30T08:39:29.467469+00:00.
