Ross ROSS = Recommend OSS · open-source software intelligence for agents

ikrima/gamedevguide resource

Game Development & Unreal Engine Programming Guide observed · 2026-08-28

github.com/ikrima/gamedevguide · homepage · PowerShell · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

75/100

  • Activity 96
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2695
  • days_rel: n/a
  • days_push: 24
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1109 stars · 110 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A comprehensive personal knowledge base and programming guide for game development with Unreal Engine 4 and Houdini, published as a documentation website at ikrima.dev. Converted from internal team onboarding notes, it covers environment setup, building and packaging, source control, gameplay, editor extensions, engine programming, and rendering.

Use cases

  • learn unreal engine 4 programming from structured notes
  • unreal engine rendering and engine internals guide
  • how to set up an unreal engine build environment and packaging workflow
  • houdini engine and digital assets integration with unreal
  • unreal editor extensions and tooling examples
  • graphics programming reference for game developers
  • unreal engine source control and team onboarding material

When to choose

  • You are onboarding onto Unreal Engine 4 development and want free, in-depth notes on engine programming, rendering, and tooling
  • You work with Houdini Engine or Houdini digital assets inside Unreal and need practical reference material
  • You prefer browsing a Markdown/Obsidian-friendly knowledge base over official documentation

When to avoid

  • You need up-to-date Unreal Engine 5 documentation, since the notes were written primarily for UE4
  • You expect fully polished tutorials, as large sections (programming, graphics, OneNote/Notion imports) are still being converted and cleaned up
  • You are looking for a software tool, library, or supported product rather than personal study notes

Facets

learning-resource · maturity active

documentation graphics tutorials documentation cross-platform windows unreal-engine ue4 houdini houdini-engine rendering graphics-programming engine-programming editor-extensions mkdocs personal-notes knowledge-base gamedev game-development

3 sources

Member repositories

RepositoryRoleHealth v2
ikrima/gamedevguidemain75

For agents

markdown · JSON · MCP: product_card(name="ikrima/gamedevguide")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem