Ross ROSS = Recommend OSS · open-source software intelligence for agents

unity3d-jp/FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4 observed · 2026-08-28

github.com/unity3d-jp/FrameCapturer · C++ · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4116
  • days_rel: n/a
  • days_push: 2506
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1072 stars · 158 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity plugin (C++ native code) that captures framebuffers, G-buffers, and audio from Unity and exports them to image, video, or audio files such as png, exr, gif, webm, mp4, wav, ogg, and flac. It provides MovieRecorder, GBufferRecorder, and AudioRecorder components that attach to cameras for movie-making and compositing workflows.

Use cases

  • record gameplay footage from Unity to mp4 or webm
  • export Unity render textures to png or exr image sequences
  • capture G-buffer passes for compositing in movie production
  • record in-game audio to wav or flac files
  • create animated gifs from Unity scenes

When to choose

  • you need to capture framebuffer, G-buffer, or audio directly from Unity cameras
  • you want multiple export formats including exr, gif, webm, and mp4 in one plugin
  • you are doing movie-making or compositing workflows in Unity

When to avoid

  • you need MP4 recording on macOS or Linux (Windows only)
  • you need a maintained solution with recent updates or official support
  • you use a rendering path other than deferred for G-buffer capture

Facets

plugin · maturity maintenance

video-processing audio-processing image-processing graphics media windows game-engine unity frame-capture render-textures gbuffer movie-recording exr webm mp4 gif-export game-development macos linux

1 source

Member repositories

RepositoryRoleHealth v2
unity3d-jp/FrameCapturermain23

For agents

markdown · JSON · MCP: product_card(name="unity3d-jp/FrameCapturer")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem