# unity3d-jp/FrameCapturer

export framebuffer, GBuffer or any RenderTextures from Unity to file. supported format: png, exr, gif, webm, mp4

Repository: https://github.com/unity3d-jp/FrameCapturer
Canonical: https://ross.abutalabs.com/products/framecapturer
Language: C++
License: MIT
License Family: permissive
Last push: 2019-10-23T09:08:55+00:00

## Health v2 (maintenance only)
Score: 23/100 (v2, computed 2026-09-02T17:46:02.011165+00:00)
- activity 0, release rhythm 8, longevity 100
- inputs: {"age_days": 4116, "days_push": 2506, "days_rel": null, "gap_med": null, "n_releases_24m": 0}
- flags: none
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1072, forks 158 (observed 2026-08-28T04:03:28.659571+00:00)

## What it is
A Unity plugin (C++ native code) that captures framebuffers, G-buffers, and audio from Unity and exports them to image, video, or audio files such as png, exr, gif, webm, mp4, wav, ogg, and flac. It provides MovieRecorder, GBufferRecorder, and AudioRecorder components that attach to cameras for movie-making and compositing workflows.

## Use cases
- record gameplay footage from Unity to mp4 or webm
- export Unity render textures to png or exr image sequences
- capture G-buffer passes for compositing in movie production
- record in-game audio to wav or flac files
- create animated gifs from Unity scenes

## When to choose
- you need to capture framebuffer, G-buffer, or audio directly from Unity cameras
- you want multiple export formats including exr, gif, webm, and mp4 in one plugin
- you are doing movie-making or compositing workflows in Unity

## When to avoid
- you need MP4 recording on macOS or Linux (Windows only)
- you need a maintained solution with recent updates or official support
- you use a rendering path other than deferred for G-buffer capture

## Facets
- artifact type: plugin
- maturity: maintenance
- function: video-processing, audio-processing, image-processing
- domain: graphics, media
- platform: windows, game-engine
- tags: unity, frame-capture, render-textures, gbuffer, movie-recording, exr, webm, mp4, gif-export, game-development, macos, linux

## Member repositories
- unity3d-jp/FrameCapturer (main) score 23

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:03:28.659571+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T06:53:44.308167+00:00, confidence not recorded.
  - readme: https://github.com/unity3d-jp/FrameCapturer (fetched 2026-08-28T04:03:28.659571+00:00, sha b8168be10369)
- Data as of 2026-08-30T08:39:29.467469+00:00.
