Ross ROSS = Recommend OSS · open-source software intelligence for agents

foxssake/netfox

Addons for building multiplayer games with Godot observed · 2026-09-03

github.com/foxssake/netfox · homepage · GDScript · MIT (permissive) observed · 2026-09-03

Health v2 · maintenance only

77/100

  • Activity 100
  • Release rhythm 46
  • Longevity 80
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: 88
  • age_days: 1131
  • days_rel: 283
  • days_push: 0
  • n_releases_24m: 4

Full methodology

Adoption not part of the score

1084 stars · 83 forks observed · 2026-09-03

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

netfox is a set of Godot engine addons for building responsive online multiplayer games. It provides consistent cross-machine timing, smooth interpolation, rollback-based lag compensation with client-side prediction and server reconciliation, plus optional noray integration for establishing player connections.

Use cases

  • add multiplayer netcode to a Godot game
  • implement rollback netcode with client-side prediction in Godot
  • smoothly interpolate remote player movement in an online game
  • connect players behind NATs for peer-to-peer Godot games
  • synchronize game timing across multiple machines
  • build a client-server architecture game in Godot

When to choose

  • you are building an online multiplayer game with the Godot engine
  • you need lag compensation, prediction, or rollback netcode in Godot
  • you want easy connection setup between players via noray integration

When to avoid

  • you are using an engine other than Godot
  • you need C# support as a first-class feature (only experimental via Netfox Sharp)
  • you are building a single-player game with no networking needs

Facets

library · maturity active

networking middleware simulation developer-tools cross-platform game-engine cross-platform windows godot godot-addon multiplayer netcode rollback-netcode client-side-prediction lag-compensation gdscript client-server noray game-development real-time linux macos

2 sources

Member repositories

RepositoryRoleHealth v2
foxssake/netfoxmain77

For agents

markdown · JSON · MCP: product_card(name="foxssake/netfox")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem