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Unity-Technologies/FontainebleauDemo resource

Fontainebleau demo observed · 2026-08-28

github.com/Unity-Technologies/FontainebleauDemo · homepage · C# observed · 2026-08-28

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2812
  • days_rel: n/a
  • days_push: 742
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1174 stars · 271 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Unity's Fontainebleau Demo is a technical demo project showcasing a photogrammetry-based game level of the Fontainebleau forest, built with the High Definition Render Pipeline. It demonstrates the photogrammetry asset workflow, the LayeredLit shader, and advanced rendering features like volumetric fog, tessellation, and screen-space reflections in a playable first/third-person environment.

Use cases

  • learn photogrammetry workflow in unity
  • study realistic forest rendering techniques
  • example of layered lit shader usage
  • reference project for hdrp rendering features
  • benchmark unity rendering on console targets
  • explore volumetric fog and screen space reflections setup

When to choose

  • you want a production-quality reference for photogrammetry assets in Unity
  • you are learning HDRP rendering features like decals, tessellation, and planar reflections
  • you need a realistic game-level example targeting console performance

When to avoid

  • you need a library or tool to integrate into your own project - this is a demo scene
  • you use a Unity version older than 2019.3 or a different render pipeline
  • you cannot use Git LFS or handle multi-gigabyte asset downloads

Facets

learning-resource · maturity maintenance

graphics simulation game-engine graphics tutorials game-engine windows cross-platform unity3d photogrammetry rendering-demo hdrp layered-lit-shader volumetric-fog screen-space-reflections technical-demo game-development macos

10 sources

Member repositories

RepositoryRoleHealth v2
Unity-Technologies/FontainebleauDemomain23

For agents

markdown · JSON · MCP: product_card(name="Unity-Technologies/FontainebleauDemo")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem