ShadowMario/FNF-PsychEngine
Engine originally used on Mind Games mod observed · 2026-08-28
Health v2 · maintenance only
10/100
- Activity 13
- Release rhythm 40
- Longevity 100
Flags: archived
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 23
- age_days: 1883
- days_rel: 527
- days_push: 527
- n_releases_24m: 6
Adoption not part of the score
1418 stars · 2479 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Psych Engine is a Haxe-based engine for Friday Night Funkin', originally built for the Mind Games mod. It fixes vanilla issues, adds mod support via Lua/HScript softcoding, and targets beginner-friendly customization.
Use cases
- create a friday night funkin mod without touching source code
- write custom fnf weeks using lua scripts
- fix bugs from vanilla friday night funkin engine
- add custom cutscenes and dialogue to an fnf mod
- learn game modding with an easy scripting engine
- organize and toggle multiple fnf mods
When to choose
- you want to make an FNF mod with Lua softcoding instead of recompiling Haxe
- you need a beginner-friendly alternative to the vanilla FNF engine
- you want built-in mod menus, dialogue boxes, and chart editor improvements
When to avoid
- you are building a game unrelated to Friday Night Funkin'
- you need a general-purpose Haxe game framework like HaxeFlixel directly
- you require a fully source-compiled workflow with no scripting layer
Facets
framework · maturity active
game-engine plugin-system interpreter gaming-tools developer-tools cross-platform windows friday-night-funkin haxe lua-scripting hscript rhythm-game modding psych-engine scripting game-development desktop linux macos
1 source
- readme: https://github.com/ShadowMario/FNF-PsychEngine · fetched 2026-08-28 · f5cb0395dd73
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ShadowMario/FNF-PsychEngine | main | 10 |
For agents
markdown · JSON · MCP: product_card(name="ShadowMario/FNF-PsychEngine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem