# ShadowMario/FNF-PsychEngine

Engine originally used on Mind Games mod

Repository: https://github.com/ShadowMario/FNF-PsychEngine
Canonical: https://ross.abutalabs.com/products/fnf-psychengine
Language: Haxe
License: Apache-2.0
License Family: permissive
Archived: true
Last push: 2025-03-24T18:03:54+00:00

## Health v2 (maintenance only)
Score: 10/100 (v2, computed 2026-09-03T02:20:16.233290+00:00)
- activity 13, release rhythm 40, longevity 100
- inputs: {"age_days": 1883, "days_push": 527, "days_rel": 527, "gap_med": 23, "n_releases_24m": 6}
- flags: archived
- formula: round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10)

## Adoption (not part of the score)
Stars 1418, forks 2479 (observed 2026-08-28T04:04:40.177066+00:00)

## What it is
Psych Engine is a Haxe-based engine for Friday Night Funkin', originally built for the Mind Games mod. It fixes vanilla issues, adds mod support via Lua/HScript softcoding, and targets beginner-friendly customization.

## Use cases
- create a friday night funkin mod without touching source code
- write custom fnf weeks using lua scripts
- fix bugs from vanilla friday night funkin engine
- add custom cutscenes and dialogue to an fnf mod
- learn game modding with an easy scripting engine
- organize and toggle multiple fnf mods

## When to choose
- you want to make an FNF mod with Lua softcoding instead of recompiling Haxe
- you need a beginner-friendly alternative to the vanilla FNF engine
- you want built-in mod menus, dialogue boxes, and chart editor improvements

## When to avoid
- you are building a game unrelated to Friday Night Funkin'
- you need a general-purpose Haxe game framework like HaxeFlixel directly
- you require a fully source-compiled workflow with no scripting layer

## Facets
- artifact type: framework
- maturity: active
- function: game-engine, plugin-system, interpreter
- domain: gaming-tools, developer-tools
- platform: cross-platform, windows
- tags: friday-night-funkin, haxe, lua-scripting, hscript, rhythm-game, modding, psych-engine, scripting, game-development, desktop, linux, macos

## Member repositories
- ShadowMario/FNF-PsychEngine (main) score 10

## Provenance
- Observed fields: from GitHub, fetched 2026-08-28T04:04:40.177066+00:00.
- Health v2: computed from the inputs above; adoption is never an input.
- Inferred fields (summary, facets, guidance): AI-extracted, prompt v1, taxonomy v1, on 2026-08-30T04:37:55.756734+00:00, confidence not recorded.
  - readme: https://github.com/ShadowMario/FNF-PsychEngine (fetched 2026-08-28T04:04:40.177066+00:00, sha f5cb0395dd73)
- Data as of 2026-08-30T08:39:29.467469+00:00.
