GPUOpen-Effects/FidelityFX-FSR2
FidelityFX Super Resolution 2 observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1533
- days_rel: n/a
- days_push: 1103
- n_releases_24m: 0
Adoption not part of the score
2073 stars · 210 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
AMD FidelityFX Super Resolution 2 (FSR 2) is an open-source, high-quality temporal upscaling solution that reconstructs high-resolution frames from lower-resolution inputs using motion vectors and depth data. It ships as a C library with compute shaders designed for integration into game engines and rendering pipelines.
Use cases
- upscale game rendering from lower resolution to 4k
- integrate temporal upscaling into a custom game engine
- boost frame rate without losing image quality
- replace TAA with a combined upscaling and antialiasing pass
- add FSR 2 support to a DirectX 12 or Vulkan renderer
- render at dynamic resolution and reconstruct full-resolution output
When to choose
- you need high-quality temporal upscaling in a real-time 3D application
- you want an open-source, vendor-neutral alternative to DLSS
- your engine can supply motion vectors, depth, and color inputs
- you target DirectX 12, Vulkan, or similar modern graphics APIs
When to avoid
- you need a drop-in driver-level upscaler for existing games rather than engine integration
- your pipeline cannot provide motion vectors or camera jitter
- you want the newer FSR 3 with frame generation
- you work outside real-time rendering (e.g., offline image upscaling)
Facets
library · maturity stable
graphics image-processing sdk graphics gpu-computing cpp cross-platform windows upscaling temporal-upscaling amd fidelityfx rendering game-engine-integration compute-shaders game-development gpu linux
1 source
- readme: https://github.com/GPUOpen-Effects/FidelityFX-FSR2 · fetched 2026-08-28 · 59aae663c17a
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| GPUOpen-Effects/FidelityFX-FSR2 | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="GPUOpen-Effects/FidelityFX-FSR2")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem