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Unity-Technologies/com.unity.toonshader

Unity Toon Shader observed · 2026-08-28

github.com/Unity-Technologies/com.unity.toonshader · C# · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

95/100

  • Activity 99
  • Release rhythm 87
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 58
  • age_days: 2018
  • days_rel: 7
  • days_push: 7
  • n_releases_24m: 10

Full methodology

Adoption not part of the score

1565 stars · 211 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

Unity Toon Shader (UTS3) is a set of toon/cel-shading shaders for Unity, supporting the Built-in, Universal, and High Definition render pipelines. It provides detailed color design controls such as base and shading colors, highlights, rim light, emission, and MatCap for cel-shaded 3D-CG animation and games.

Use cases

  • create cel-shaded characters in Unity
  • toon shading for anime-style 3D games
  • apply color design specs to light and shadow areas
  • add rim light and MatCap effects to characters
  • migrate from Unity-chan Toon Shader 2.0
  • produce cel-shaded 3D-CG animations

When to choose

  • building anime or cel-shaded games or films in Unity
  • you need consistent toon shading across Built-in, URP, and HDRP pipelines
  • you need fine-grained control over shading colors independent of scene lighting

When to avoid

  • you need realistic PBR rendering rather than stylized toon shading
  • your project does not use Unity
  • you need features unsupported by your specific render pipeline

Facets

library · maturity active

graphics animation graphics game-engine cross-platform toon-shader cel-shading unity shader render-pipelines urp hdrp 3d-graphics game-development

1 source

Member repositories

RepositoryRoleHealth v2
Unity-Technologies/com.unity.toonshadermain95

For agents

markdown · JSON · MCP: product_card(name="Unity-Technologies/com.unity.toonshader")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem