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bulletphysics/bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. observed · 2026-08-28

github.com/bulletphysics/bullet3 · homepage · C++ · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

44/100

  • Activity 48
  • Release rhythm 8
  • Longevity 100

Flags: no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 5622
  • days_rel: n/a
  • days_push: 316
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

14700 stars · 3092 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

Bullet Physics SDK is a C++ library providing real-time collision detection and rigid/soft body multi-physics simulation, with Python bindings via PyBullet. It is widely used in games, VR, visual effects, robotics, and reinforcement learning research.

Use cases

  • add physics simulation to a 3D game engine
  • simulate robots with URDF models for robotics research
  • train reinforcement learning agents in physics-based environments
  • simulate rigid and soft body dynamics in real time
  • run collision detection on the GPU with OpenCL
  • generate synthetic datasets for machine learning with PyBullet

When to choose

  • you need a mature, permissively licensed (zlib) real-time physics engine
  • you want Python bindings for robotics or RL simulation
  • you need cross-platform C++ physics with optional GPU acceleration

When to avoid

  • you need a highly accurate offline/industrial FEA solver rather than real-time physics
  • you require extensive commercial support or active issue-tracker assistance
  • you need modern C++ standards beyond C++03 compatibility

Facets

library · maturity stable

simulation graphics machine-learning sdk simulation robotics reinforcement-learning computer-vision graphics cross-platform cpp python windows physics-engine collision-detection rigid-body-dynamics pybullet soft-body urdf vr opencl reinforcement-learning-environments game-development linux macos android ios gpu

4 sources

Member repositories

RepositoryRoleHealth v2
bulletphysics/bullet3main44

For agents

markdown · JSON · MCP: product_card(name="bulletphysics/bullet3")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem