bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. observed · 2026-08-28
Health v2 · maintenance only
44/100
- Activity 48
- Release rhythm 8
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 5622
- days_rel: n/a
- days_push: 316
- n_releases_24m: 0
Adoption not part of the score
14700 stars · 3092 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded
Bullet Physics SDK is a C++ library providing real-time collision detection and rigid/soft body multi-physics simulation, with Python bindings via PyBullet. It is widely used in games, VR, visual effects, robotics, and reinforcement learning research.
Use cases
- add physics simulation to a 3D game engine
- simulate robots with URDF models for robotics research
- train reinforcement learning agents in physics-based environments
- simulate rigid and soft body dynamics in real time
- run collision detection on the GPU with OpenCL
- generate synthetic datasets for machine learning with PyBullet
When to choose
- you need a mature, permissively licensed (zlib) real-time physics engine
- you want Python bindings for robotics or RL simulation
- you need cross-platform C++ physics with optional GPU acceleration
When to avoid
- you need a highly accurate offline/industrial FEA solver rather than real-time physics
- you require extensive commercial support or active issue-tracker assistance
- you need modern C++ standards beyond C++03 compatibility
Facets
library · maturity stable
simulation graphics machine-learning sdk simulation robotics reinforcement-learning computer-vision graphics cross-platform cpp python windows physics-engine collision-detection rigid-body-dynamics pybullet soft-body urdf vr opencl reinforcement-learning-environments game-development linux macos android ios gpu
4 sources
- readme: https://github.com/bulletphysics/bullet3 · fetched 2026-08-28 · 50ee6212ddfc
- homepage: http://bulletphysics.org · fetched 2026-08-29 · 54b1015fc81b
- site_page: https://pybullet.org/wordpress/index.php/forum-2 · fetched 2026-08-29 · 4480d30291c5
- site_page: https://pybullet.org/Bullet/phpBB3/viewtopic.php?f=9&t=15500&p=44526 · fetched 2026-08-29 · 5178dc29a41f
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| bulletphysics/bullet3 | main | 44 |
For agents
markdown · JSON · MCP: product_card(name="bulletphysics/bullet3")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem