zeldaret/botw resource
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0) observed · 2026-08-28
Health v2 · maintenance only
76/100
- Activity 98
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2205
- days_rel: n/a
- days_push: 14
- n_releases_24m: 0
Adoption not part of the score
2088 stars · 126 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A community-driven matching decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0), reimplementing the game's main executable in C++ that compiles to machine code identical to the original. It contains no game assets or RomFS content and cannot be used to play the game; its purpose is to document game internals, aid glitch hunting, and support further reverse engineering.
Use cases
- understand how the Breath of the Wild engine works internally
- decompile a Nintendo Switch game executable into readable C++
- study matching decompilation techniques for modern optimized code
- hunt and document glitches in Breath of the Wild through reverse engineering
- browse human-readable source for BotW game logic and subsystems
- learn how to reverse engineer optimized C++ from a console game
When to choose
- you want to study, verify, or document the internal logic of Breath of the Wild v1.5.0
- you need a functionally equivalent C++ reimplementation that matches the original machine code
- you want to contribute to the Zelda decompilation community or use its tooling and IDA database
When to avoid
- you want to play Breath of the Wild - the project ships no assets or RomFS content
- you need a ready-to-run game, emulator, or mod loader rather than research source code
- you are targeting the Wii U version or a Switch version other than 1.5.0/1.8.1
Facets
learning-resource · maturity experimental
reverse-engineering documentation reverse-engineering cpp windows decompilation matching-decompilation nintendo-switch breath-of-the-wild zelda clang glitch-hunting game-internals game-development linux macos
4 sources
- readme: https://github.com/zeldaret/botw · fetched 2026-08-28 · 0307e8e88067
- homepage: https://botw.link · fetched 2026-08-29 · 3c0931a9048c
- site_page: https://botw.link/about · fetched 2026-08-29 · 7887570ed3e7
- site_page: https://botw.link/contribute · fetched 2026-08-29 · 52c577f63a3c
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| zeldaret/botw | main | 76 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem