Ross ROSS = Recommend OSS · open-source software intelligence for agents

Unity-Technologies/BoatAttack resource

Demo Project using the Universal RP from Unity3D observed · 2026-08-28

github.com/Unity-Technologies/BoatAttack · C# · NOASSERTION (other) observed · 2026-08-28

Health v2 · maintenance only

57/100

  • Activity 55
  • Release rhythm 35
  • Longevity 100

Flags: no_releases no_license

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3124
  • days_rel: n/a
  • days_push: 271
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

2782 stars · 1007 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity demo project showcasing a small boat racing game built with the Universal Render Pipeline. It serves as a learning resource and test bed for URP features like Shader Graph, custom render passes, and water rendering.

Use cases

  • learn how to use Unity Universal RP in a real project
  • see examples of Shader Graph water shaders
  • study a C# Jobs buoyancy system implementation
  • learn custom ScriptableRenderPass techniques for water effects and caustics
  • explore Cinemachine camera setups for racing games
  • find a mobile-optimized low-poly Unity game example
  • understand planar reflections via SRP callbacks

When to choose

  • you are learning Unity's Universal Render Pipeline features
  • you need reference code for water rendering, buoyancy, or Shader Graph
  • you want a complete small game vertical slice to study

When to avoid

  • you need a production-ready game engine or framework
  • you want a maintained game template for shipping products
  • you don't use Unity or work outside C#/game development

Facets

learning-resource · maturity maintenance

game-engine graphics simulation animation graphics tutorials developer-tools cross-platform game-engine unity universal-render-pipeline shader-graph demo-project water-simulation cinemachine addressables csharp-jobs game-development

1 source

Member repositories

RepositoryRoleHealth v2
Unity-Technologies/BoatAttackmain57

For agents

markdown · JSON · MCP: product_card(name="Unity-Technologies/BoatAttack")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem