X0nk/Bliss-Shader
A minecraft shader which is an edit of chocapic v9 observed · 2026-09-03
Health v2 · maintenance only
80/100
- Activity 100
- Release rhythm 46
- Longevity 94
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: 40.0
- age_days: 1329
- days_rel: 283
- days_push: 1
- n_releases_24m: 3
Adoption not part of the score
1002 stars · 139 forks observed · 2026-09-03
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Bliss is a Minecraft shader pack written in GLSL, an extensively customized edit of Chocapic13's v9 shader. It emphasizes dynamic, varied lighting scenes with features like voxel floodfill colored lighting and a DOF overhaul.
Use cases
- make minecraft look more realistic with dynamic lighting
- add colored block light and shadows to minecraft
- customize a shader pack with many settings
- get depth of field and cinematic visuals in minecraft
- find a chocapic-based shader alternative
When to choose
- you play Minecraft with Iris or OptiFine and want a highly customizable, actively developed shader
- you prefer varied, scene-dependent lighting over a static look
When to avoid
- you need a licensed, redistribution-safe shader pack (no license is specified)
- you want a lightweight shader for low-end hardware
- you need guaranteed stability (unstable branch changes frequently)
Facets
plugin · maturity active
graphics game simulation gaming-tools graphics game-engine cross-platform minecraft-shader glsl chocapic-edit lighting shadersmod iris optifine game-development minecraft
1 source
- readme: https://github.com/X0nk/Bliss-Shader · fetched 2026-09-03 · 6f1ffcce56c9
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| X0nk/Bliss-Shader | main | 80 |
For agents
markdown · JSON · MCP: product_card(name="X0nk/Bliss-Shader")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem