Unity-Technologies/AssetGraph
Visual Workflow Automation Tool for Unity. observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4082
- days_rel: n/a
- days_push: 1917
- n_releases_24m: 0
Adoption not part of the score
1161 stars · 210 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
AssetGraph is a Unity editor extension for building visual, node-based workflows around asset importing, Asset Bundle building, and player app builds. It lets designers and artists graphically create, modify, and automate asset processing pipelines without repetitive manual tasks.
Use cases
- automate unity asset import settings
- build asset bundles visually
- create node-based asset pipeline in unity
- reduce repetitive asset tasks for artists
- automate unity player build workflow
When to choose
- you use Unity and want graphical automation of asset import or bundle builds
- artists and designers need to manage asset pipelines without coding
When to avoid
- you need a general-purpose CI/CD or non-Unity build tool
- you need actively maintained software with recent releases
Facets
plugin · maturity maintenance
workflow-automation build-tool gui developer-tools developer-tools game-engine cross-platform editor-plugin unity asset-bundles visual-editor asset-pipeline node-based game-development automation
1 source
- readme: https://github.com/Unity-Technologies/AssetGraph · fetched 2026-08-28 · 98e1656175b0
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Unity-Technologies/AssetGraph | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="Unity-Technologies/AssetGraph")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem