Ross ROSS = Recommend OSS · open-source software intelligence for agents

NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. observed · 2026-10-19

github.com/ketoo/NoahGameFrame · homepage · C++ · Apache-2.0 (permissive) observed · 2026-10-19

Health v2 · maintenance only

23/100

  • Activity 0
  • Release rhythm 8
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4541
  • days_rel: n/a
  • days_push: 1333
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

4158 stars · 1111 forks observed · 2026-10-19

Summary

No AI-extracted summary yet.

Member repositories

RepositoryRoleHealth v2
ketoo/NoahGameFramemain23
ketoo/NFramemirror32

For agents

markdown · JSON · MCP: product_card(name="ketoo/NoahGameFrame")

Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem