xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics observed · 2026-08-28
Health v2 · maintenance only
23/100
- Activity 0
- Release rhythm 8
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3793
- days_rel: n/a
- days_push: 924
- n_releases_24m: 0
Adoption not part of the score
2925 stars · 215 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Yocto/GL is a collection of small C++17 libraries for building physically-based graphics algorithms, written in a data-oriented style and released under the MIT license. It provides building blocks for math, color, geometry, noise, sampling, shading, images, shapes, scenes, BVH ray tracing, path tracing, and file I/O for formats like Ply, Obj, Stl, Pbrt, and glTF.
Use cases
- build a physically-based path tracer in C++
- parse and write Obj, Ply, Stl, Pbrt, and glTF scene files
- compute ray-primitive intersections with a bounding volume hierarchy
- manipulate triangle and quad meshes with subdivision and normals
- apply tone mapping and color grading to images
- generate procedural shapes and images
- sample Monte Carlo directions and evaluate BSDF lobes
- view and convert 3D scenes interactively
When to choose
- you need small, composable C++ libraries for rendering research or education
- you want a clean data-oriented codebase to study or extend for path tracing
- you need lightweight mesh, image, and scene I/O without heavy dependencies
- you prefer permissive MIT-licensed graphics code you can embed in your own tools
When to avoid
- you need a full-featured production renderer with a GUI and material ecosystem
- you require GPU-accelerated real-time rendering out of the box
- you want a game engine with animation, physics, or audio
- you need long-term vendor support or a formal license file in the repo
Facets
library · maturity active
graphics image-processing parser serialization cli concurrency graphics computer-vision developer-tools cross-platform cpp cross-platform cli path-tracing physically-based-rendering gltf obj-ply-stl bvh ray-intersection tone-mapping subdivision-surfaces monte-carlo scene-io c++17 header-only-style data-oriented-design game-development
2 sources
- readme: https://github.com/xelatihy/yocto-gl · fetched 2026-08-28 · 63380efaab6c
- homepage: https://xelatihy.github.io/yocto-gl · fetched 2026-08-29 · c8043bb8d00e
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| xelatihy/yocto-gl | main | 23 |
For agents
markdown · JSON · MCP: product_card(name="xelatihy/yocto-gl")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem