pmndrs/xr
Some data may be outdated — see provenance labels.
🤳 VR/AR for react-three-fiber observed · 2026-09-25
Health v2 · maintenance only
64/100
- Activity 76
- Release rhythm 28
- Longevity 100
Flags: no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-10-21. Adoption (stars, forks) is never an input.
- gap_med: 44.5
- age_days: 2354
- days_rel: 628
- days_push: 145
- n_releases_24m: 3
Adoption not part of the score
2611 stars · 204 forks observed · 2026-09-25
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A React library that adds VR and AR (WebXR) support to react-three-fiber applications. It provides a store-based API for entering immersive sessions, handling controllers, hands, interactions, and teleportation in 3D scenes.
Use cases
- add VR support to a react-three-fiber app
- build an AR web experience with React
- handle controller and hand interactions in WebXR
- implement teleportation in a 3D web scene
- turn a 3D React scene into an immersive experience
- detect objects in AR sessions
When to choose
- you already use react-three-fiber and want VR/AR with minimal code
- you want a React-idiomatic WebXR API with components and hooks
- you need cross-device immersive interactions (controllers, hands, pointing)
When to avoid
- you build XR apps outside React or without three.js
- you need native (non-WebXR) VR/AR development
- you need a non-3D web app
Facets
library · maturity active
ui-components graphics game-engine web-development frontend graphics cross-platform browser webxr react-three-fiber vr ar immersive 3d react web-server typescript nodejs
2 sources
- readme: https://github.com/pmndrs/xr · fetched 2026-09-25 · f012c6bd93f5
- homepage: https://pmndrs.github.io/xr/docs/ · fetched 2026-08-29 · 3edea9b00e5e
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| pmndrs/xr | main | 64 |
For agents
Data as of 2026-10-19T08:05:51.212177+00:00 · Report a problem