Mindwerks/worldengine
World generator using simulation of plates, rain shadow, erosion, etc. observed · 2026-08-28
Health v2 · maintenance only
73/100
- Activity 99
- Release rhythm 25
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 4665
- days_rel: 288
- days_push: 9
- n_releases_24m: 1
Adoption not part of the score
1070 stars · 134 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
WorldEngine is a Python-based procedural world generator that simulates plate tectonics, erosion, rain shadows, and Holdridge life zones to produce realistic fantasy worlds. It outputs heightmaps, biome maps, and ancient-style maps, and can be used as a library with protobuf/HDF5 world file formats.
Use cases
- generate a fantasy world map for a tabletop RPG campaign
- create heightmap and biome images for a game world
- simulate plate tectonics and erosion to build a realistic continent
- generate an ancient-looking map for a novel or worldbuilding project
- load generated worlds into a Python or Java application as a library
- produce world data to feed a civilization evolution simulator
When to choose
- you need scientifically-inspired procedural world generation with tectonics, erosion, and climate models
- you want a command-line tool that outputs multiple map styles and formats
- you need a Python library API for generating or loading world files
- you are building a game or simulation that needs believable terrain and biomes
When to avoid
- you need real-world geographic data or Earth maps rather than fictional worlds
- you want an interactive graphical editor rather than a CLI generator
- you need real-time terrain generation inside a game engine
- you require a polished GUI workflow (the GUI is a separate experimental project)
Facets
cli-tool · maturity active
simulation image-processing cli serialization simulation graphics gaming-tools python windows cli world-generation procedural-generation plate-tectonics erosion biomes heightmap fantasy-maps worldbuilding game-development linux macos docker
2 sources
- readme: https://github.com/Mindwerks/worldengine · fetched 2026-08-28 · aafb4c039e03
- registry_pypi: https://pypi.org/pypi/worldengine/json · fetched 2026-08-29 · 559654edb46a
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Mindwerks/worldengine | main | 73 |
For agents
markdown · JSON · MCP: product_card(name="Mindwerks/worldengine")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem