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Mindwerks/worldengine

World generator using simulation of plates, rain shadow, erosion, etc. observed · 2026-08-28

github.com/Mindwerks/worldengine · Python · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

73/100

  • Activity 99
  • Release rhythm 25
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 4665
  • days_rel: 288
  • days_push: 9
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

1070 stars · 134 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

WorldEngine is a Python-based procedural world generator that simulates plate tectonics, erosion, rain shadows, and Holdridge life zones to produce realistic fantasy worlds. It outputs heightmaps, biome maps, and ancient-style maps, and can be used as a library with protobuf/HDF5 world file formats.

Use cases

  • generate a fantasy world map for a tabletop RPG campaign
  • create heightmap and biome images for a game world
  • simulate plate tectonics and erosion to build a realistic continent
  • generate an ancient-looking map for a novel or worldbuilding project
  • load generated worlds into a Python or Java application as a library
  • produce world data to feed a civilization evolution simulator

When to choose

  • you need scientifically-inspired procedural world generation with tectonics, erosion, and climate models
  • you want a command-line tool that outputs multiple map styles and formats
  • you need a Python library API for generating or loading world files
  • you are building a game or simulation that needs believable terrain and biomes

When to avoid

  • you need real-world geographic data or Earth maps rather than fictional worlds
  • you want an interactive graphical editor rather than a CLI generator
  • you need real-time terrain generation inside a game engine
  • you require a polished GUI workflow (the GUI is a separate experimental project)

Facets

cli-tool · maturity active

simulation image-processing cli serialization simulation graphics gaming-tools python windows cli world-generation procedural-generation plate-tectonics erosion biomes heightmap fantasy-maps worldbuilding game-development linux macos docker

2 sources

Member repositories

RepositoryRoleHealth v2
Mindwerks/worldenginemain73

For agents

markdown · JSON · MCP: product_card(name="Mindwerks/worldengine")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem