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rust-windowing/winit

Window handling library in pure Rust observed · 2026-08-28

github.com/rust-windowing/winit · homepage · Rust · Apache-2.0 (permissive) observed · 2026-08-28

Health v2 · maintenance only

85/100

  • Activity 98
  • Release rhythm 60
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 33
  • age_days: 3844
  • days_rel: 184
  • days_push: 12
  • n_releases_24m: 8

Full methodology

Adoption not part of the score

6120 stars · 1318 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-29, confidence not recorded

winit is a cross-platform window creation and management library written in pure Rust. It provides a unified API for creating windows and handling events (resize, keyboard, mouse, etc.) across desktop, mobile, and web platforms, serving as a low-level building block for GUI and game frameworks.

Use cases

  • create cross-platform windows in rust
  • handle keyboard and mouse events in a rust app
  • build a rust gui application
  • create a window for a rust game engine
  • render to a native window with wgpu
  • support wayland and x11 in a rust app
  • build a mobile app window in rust
  • run a rust windowed app in the browser via wasm

When to choose

  • you need low-level window creation and event handling across many platforms in Rust
  • you are building a game engine, renderer, or GUI toolkit that needs a windowing foundation
  • you want a pure-Rust, dependency-light windowing layer with no rendering opinions

When to avoid

  • you need a full GUI toolkit with widgets and layouts - use egui, iced, or slint on top of winit instead
  • you want built-in drawing or rendering - winit only creates windows and delivers events
  • you are not writing Rust or a Rust-compatible ecosystem

Facets

library · maturity active

gui graphics game-engine developer-tools cross-platform graphics desktop-applications web-development rust windows wasm cross-platform windowing event-loop wayland x11 input-handling raw-window-handle game-development desktop-applications linux macos android ios

10 sources

Member repositories

RepositoryRoleHealth v2
rust-windowing/winitmain85

For agents

markdown · JSON · MCP: product_card(name="rust-windowing/winit")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem