Ross ROSS = Recommend OSS · open-source software intelligence for agents

torch2424/wasmboy

Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️ observed · 2026-08-28

github.com/torch2424/wasmboy · homepage · WebAssembly · GPL-3.0 (copyleft) observed · 2026-08-28

Health v2 · maintenance only

32/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3143
  • days_rel: n/a
  • days_push: 1279
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1498 stars · 75 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

WasmBoy is a Game Boy and Game Boy Color emulator library written in WebAssembly using AssemblyScript, distributed via npm and importable into both browser and Node.js projects. It renders to a responsive HTML5 canvas, plays audio through the Web Audio API, and ships with save states, gamepad/keyboard input, parallelized rendering via Web Workers, and a built-in debugger with tile and background map visualizers.

Use cases

  • play gameboy games in the browser
  • embed a game boy emulator in my web app
  • gameboy color emulator library for javascript
  • run a gameboy emulator in node
  • add save states and gamepad support to a browser emulator
  • debug gameboy roms with a tile data visualizer
  • emulate retro handheld games using webassembly

When to choose

  • You want to embed Game Boy / Game Boy Color emulation into a web app or Node project as an npm dependency
  • You need browser-side emulation with Web Workers for parallel rendering and configurable performance options for lower-end devices
  • You want built-in extras like in-game saves, save states, responsive gamepad/keyboard input, and a debugger UI
  • You want to see or build demos in frameworks like Preact or Svelte

When to avoid

  • You need highly accurate, bug-free cycle-accurate emulation - the project is below 1.0.0 and self-describes as not very accurate
  • You need emulation of consoles other than the Game Boy / Game Boy Color
  • You want a turnkey end-user desktop emulator application rather than a JavaScript/WASM library
  • You need native (non-browser, non-Node) emulation targets outside the WebAssembly/JavaScript ecosystem

Facets

library · maturity active

simulation game graphics audio-processing gaming-tools web-development cross-platform browser wasm cross-platform gameboy gameboy-color emulator webassembly assemblyscript save-states web-workers html5-canvas web-audio-api gamepad-input debugger preact-demo svelte-demo npm-library game-development nodejs

2 sources

Member repositories

RepositoryRoleHealth v2
torch2424/wasmboymain32

For agents

markdown · JSON · MCP: product_card(name="torch2424/wasmboy")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem