torch2424/wasmboy
Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️ observed · 2026-08-28
Health v2 · maintenance only
32/100
- Activity 0
- Release rhythm 35
- Longevity 100
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3143
- days_rel: n/a
- days_push: 1279
- n_releases_24m: 0
Adoption not part of the score
1498 stars · 75 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
WasmBoy is a Game Boy and Game Boy Color emulator library written in WebAssembly using AssemblyScript, distributed via npm and importable into both browser and Node.js projects. It renders to a responsive HTML5 canvas, plays audio through the Web Audio API, and ships with save states, gamepad/keyboard input, parallelized rendering via Web Workers, and a built-in debugger with tile and background map visualizers.
Use cases
- play gameboy games in the browser
- embed a game boy emulator in my web app
- gameboy color emulator library for javascript
- run a gameboy emulator in node
- add save states and gamepad support to a browser emulator
- debug gameboy roms with a tile data visualizer
- emulate retro handheld games using webassembly
When to choose
- You want to embed Game Boy / Game Boy Color emulation into a web app or Node project as an npm dependency
- You need browser-side emulation with Web Workers for parallel rendering and configurable performance options for lower-end devices
- You want built-in extras like in-game saves, save states, responsive gamepad/keyboard input, and a debugger UI
- You want to see or build demos in frameworks like Preact or Svelte
When to avoid
- You need highly accurate, bug-free cycle-accurate emulation - the project is below 1.0.0 and self-describes as not very accurate
- You need emulation of consoles other than the Game Boy / Game Boy Color
- You want a turnkey end-user desktop emulator application rather than a JavaScript/WASM library
- You need native (non-browser, non-Node) emulation targets outside the WebAssembly/JavaScript ecosystem
Facets
library · maturity active
simulation game graphics audio-processing gaming-tools web-development cross-platform browser wasm cross-platform gameboy gameboy-color emulator webassembly assemblyscript save-states web-workers html5-canvas web-audio-api gamepad-input debugger preact-demo svelte-demo npm-library game-development nodejs
2 sources
- readme: https://github.com/torch2424/wasmboy · fetched 2026-08-28 · 94d57a9ac52d
- homepage: https://wasmboy.app/ · fetched 2026-08-29 · 048a2721cb43
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| torch2424/wasmboy | main | 32 |
For agents
markdown · JSON · MCP: product_card(name="torch2424/wasmboy")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem