Mordoria/unnamed_game_1_v2
The Release of Mordoria observed · 2026-08-28
Health v2 · maintenance only
38/100
- Activity 46
- Release rhythm 35
- Longevity 23
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 330
- days_rel: n/a
- days_push: 329
- n_releases_24m: 0
Adoption not part of the score
1089 stars · 92 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Mordoria is a game written in Lua using the Love2D engine, released as the state of the game after a 24x7 tower development stream by ThePrimeagen and collaborators. It is in very early, rough development and is run locally with the Love2D runtime.
Use cases
- play a rough indie game built on Love2D
- follow the development of a streamer-created game
- explore Lua game source code for learning
- run a Love2D game locally from source
When to choose
- you want to try an early-stage indie game from a known developer
- you want to read or learn from Lua/Love2D game code
- you follow ThePrimeagen's streams and want the game state
When to avoid
- you expect a polished, stable game experience
- you want to contribute via pull requests (they are closed/ignored)
- you need a game with guaranteed updates or support
Facets
application · maturity experimental
game gaming-tools entertainment cross-platform lua love2d indie-game streaming-project early-development tower-defense game-development desktop
1 source
- readme: https://github.com/Mordoria/unnamed_game_1_v2 · fetched 2026-08-28 · 23db8bcd11b6
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Mordoria/unnamed_game_1_v2 | main | 38 |
For agents
markdown · JSON · MCP: product_card(name="Mordoria/unnamed_game_1_v2")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem