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psygames/UnityWebSocket

:whale: The Best Unity WebSocket Plugin for All Platforms. observed · 2026-08-28

github.com/psygames/UnityWebSocket · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

49/100

  • Activity 42
  • Release rhythm 28
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.

  • gap_med: 41
  • age_days: 3721
  • days_rel: 612
  • days_push: 351
  • n_releases_24m: 4

Full methodology

Adoption not part of the score

1204 stars · 226 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity WebSocket plugin written in C# that provides a unified WebSocket client API across all Unity-supported platforms, including WebGL via jslib. It is distributed as a Unity package and supports Unity 2018.3+.

Use cases

  • add websocket networking to a Unity game
  • connect a Unity WebGL build to a websocket server
  • send and receive text or binary messages in Unity
  • real-time multiplayer communication in Unity
  • websocket client that works on all Unity platforms

When to choose

  • you need a single WebSocket API that works across Unity platforms including WebGL
  • you want a simple, MIT-licensed Unity package installable via Package Manager

When to avoid

  • you need a full networking stack with matchmaking or transport abstraction beyond raw WebSocket
  • your project does not use Unity

Facets

plugin · maturity active

websocket networking web-development cross-platform cross-platform editor-plugin unity unity-package webgl game-client real-time game-development web-server

1 source

Member repositories

RepositoryRoleHealth v2
psygames/UnityWebSocketmain49

For agents

markdown · JSON · MCP: product_card(name="psygames/UnityWebSocket")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem