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Whinarn/UnityMeshSimplifier

Mesh simplification for Unity. observed · 2026-08-28

github.com/Whinarn/UnityMeshSimplifier · C# · MIT (permissive) observed · 2026-08-28

Health v2 · maintenance only

59/100

  • Activity 61
  • Release rhythm 33
  • Longevity 100
How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 3143
  • days_rel: 238
  • days_push: 238
  • n_releases_24m: 1

Full methodology

Adoption not part of the score

2043 stars · 307 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A C# mesh simplification (decimation) library for Unity, based on the Fast Quadric Mesh Simplification algorithm. It works in the Unity editor and at runtime on all officially supported Unity platforms, and includes LOD generation helpers.

Use cases

  • reduce polygon count of 3d meshes in unity
  • generate LOD levels for game assets
  • optimize heavy models for mobile performance
  • simplify meshes at runtime in a unity build
  • decimate high-poly scans for real-time rendering

When to choose

  • you need mesh decimation inside Unity with a permissive MIT license
  • you want pure C# code that runs in editor and builds on any Unity-supported platform
  • you need automatic LOD generation for your assets

When to avoid

  • you need mesh simplification outside of Unity
  • you need actively developed features - the maintainer is seeking someone to adopt the project
  • you use the legacy .NET scripting runtime or Unity older than 2018.1

Facets

library · maturity maintenance

graphics plugin-system graphics cross-platform game-engine cross-platform editor-plugin unity mesh-simplification mesh-decimation lod-generation csharp 3d-graphics game-development

1 source

Member repositories

RepositoryRoleHealth v2
Whinarn/UnityMeshSimplifiermain59

For agents

markdown · JSON · MCP: product_card(name="Whinarn/UnityMeshSimplifier")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem