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sjai013/unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity observed · 2026-08-28

github.com/sjai013/unity-gameplay-ability-system · C# · MIT (permissive) · archived observed · 2026-08-28

Health v2 · maintenance only

10/100

  • Activity 0
  • Release rhythm 35
  • Longevity 100

Flags: no_releases archived

How is this computed?

round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.

  • gap_med: n/a
  • age_days: 2663
  • days_rel: n/a
  • days_push: 1482
  • n_releases_24m: 0

Full methodology

Adoption not part of the score

1083 stars · 220 forks observed · 2026-08-28

What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded

A Unity framework for implementing gameplay ability systems, inspired by Unreal's GAS, providing an attribute system, gameplay tags, and ability coordination. It is distributed as a Unity Package Manager package and includes a demo scene.

Use cases

  • implement abilities like spells and cooldowns in a Unity game
  • manage character attributes such as health and mana with modifiers
  • track character states with gameplay tags
  • build RPG or MOBA-style combat systems in Unity
  • coordinate buffs, costs, and cooldowns across game components

When to choose

  • you want an Unreal GAS-like ability system in Unity
  • you need structured attribute and tag management for gameplay
  • you prefer a lightweight MIT-licensed Unity package

When to avoid

  • you need active maintenance or community support
  • you are on a Unity version far newer than 2021
  • you want a battle-tested production alternative like Unity's official tooling

Facets

framework · maturity abandoned

game-engine plugin-system state-management gaming-tools game-engine cross-platform unity gameplay-ability-system gameplay-tags attribute-system unreal-gas-inspired csharp unity-package-manager game-development

1 source

Member repositories

RepositoryRoleHealth v2
sjai013/unity-gameplay-ability-systemmain10

For agents

markdown · JSON · MCP: product_card(name="sjai013/unity-gameplay-ability-system")

Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem