VAST-AI-Research/UniRig
[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig observed · 2026-08-28
Health v2 · maintenance only
58/100
- Activity 85
- Release rhythm 35
- Longevity 36
Flags: no_releases
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 512
- days_rel: n/a
- days_push: 90
- n_releases_24m: 0
Adoption not part of the score
1717 stars · 165 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
UniRig is the official implementation of a SIGGRAPH 2025 framework that automatically rigs 3D models by predicting skeletons and skinning weights using large autoregressive models with a bone-point cross-attention mechanism. It includes the Rig-XL dataset of over 14,000 rigged 3D models and significantly outperforms prior academic and commercial rigging methods.
Use cases
- automatically rig a 3D character model for animation
- generate a skeleton for a 3D mesh without manual work
- predict skinning weights for anime or animal models
- speed up a 3D animation pipeline with auto-rigging
- rig diverse 3D models from AI generation or traditional workflows
- train or evaluate skeleton prediction models on the Rig-XL dataset
When to choose
- you need automated skeleton and skinning for diverse 3D models like humans, animals, or fictional characters
- your 3D assets have complex or non-standard topologies that break simpler auto-rigging tools
- you want state-of-the-art rigging accuracy backed by a published SIGGRAPH 2025 method
- you are building an AI 3D content creation pipeline and need rigging as a step
When to avoid
- you need fine artistic control over hand-placed bones in a tool like Blender or Maya
- you only need to rig simple humanoid characters where existing DCC auto-rig tools suffice
- you lack a GPU or cannot run large autoregressive model inference
- you need production skinning quality beyond what automated methods provide without cleanup
Facets
library · maturity active
machine-learning deep-learning animation graphics llm-inference computer-vision graphics machine-learning artificial-intelligence python auto-rigging 3d-graphics skeleton-generation skinning-weights autoregressive-models siggraph-2025 3d-animation linux gpu
2 sources
- readme: https://github.com/VAST-AI-Research/UniRig · fetched 2026-08-28 · b33efef4a9e8
- homepage: https://zjp-shadow.github.io/works/UniRig/ · fetched 2026-08-29 · ef7a0308c736
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| VAST-AI-Research/UniRig | main | 58 |
For agents
markdown · JSON · MCP: product_card(name="VAST-AI-Research/UniRig")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem