YawLighthouse/UMG-Slate-Compendium resource
A Compendium Information Guide for UMG and Slate in Unreal Engine. observed · 2026-08-28
Health v2 · maintenance only
66/100
- Activity 74
- Release rhythm 35
- Longevity 100
Flags: no_releases no_license
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1678
- days_rel: n/a
- days_push: 159
- n_releases_24m: 0
Adoption not part of the score
1044 stars · 92 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
A comprehensive community-written documentation guide covering Unreal Engine's UMG and Slate UI frameworks. It explains widget types, performance considerations, and design patterns for building game interfaces.
Use cases
- learn UMG widgets in Unreal Engine
- understand Slate UI framework
- optimize game UI performance
- choose between UMG and Slate
- learn widget animation performance costs
- Unreal Engine UI development guide
When to choose
- you are building UI in Unreal Engine with UMG or Slate
- you need a deep reference on widget types and performance tradeoffs
- you want community-curated Unreal UI best practices
When to avoid
- you need UI tooling for engines other than Unreal
- you want runnable code or a library rather than documentation
- you need official, versioned Epic Games documentation
Facets
learning-resource · maturity active
documentation tutorials developer-tools game-engine unreal-engine umg slate ui-development game-ui compendium game-development
1 source
- readme: https://github.com/YawLighthouse/UMG-Slate-Compendium · fetched 2026-08-28 · a84d0a54ec4b
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| YawLighthouse/UMG-Slate-Compendium | main | 66 |
For agents
markdown · JSON · MCP: product_card(name="YawLighthouse/UMG-Slate-Compendium")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem