hecomi/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler observed · 2026-08-28
Health v2 · maintenance only
50/100
- Activity 61
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 2079
- days_rel: n/a
- days_push: 239
- n_releases_24m: 0
Adoption not part of the score
1660 stars · 195 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
uLipSync is a Unity plug-in that performs lip-sync by analyzing audio in real time or pre-baked, extracting MFCC features via the Job System and Burst Compiler without native plugins. It maps detected phonemes to character blend shapes, with per-character calibration profiles, Timeline integration, AnimationClip baking, VRM support, and WebGL builds.
Use cases
- lip sync a Unity character from audio clips
- drive VRM avatar mouth blendshapes from microphone input
- pre-bake lip sync animation for cutscenes with Timeline
- real-time voice-driven avatar animation for streaming
- bake lip sync to AnimationClip for offline playback
- cross-platform lip sync in Unity without native plugins
When to choose
- you need lip sync in Unity across many platforms including WebGL with no native dependencies
- you want per-character calibration profiles or Timeline/AnimationClip pre-bake workflows
- you use VRM avatars or need runtime microphone-driven lip sync
When to avoid
- you need out-of-the-box phoneme accuracy comparable to OVRLipSync without tuning
- your project is not Unity-based
- you need full speech recognition rather than vowel/consonant estimation
Facets
plugin · maturity active
audio-processing machine-learning animation plugin-system computer-vision cross-platform game-engine windows unity lip-sync mfcc burst-compiler job-system vrm timeline microphone-input blendshapes vtuber game-development audio real-time webgl macos linux android ios
3 sources
- readme: https://github.com/hecomi/uLipSync · fetched 2026-08-28 · e27111c153b0
- homepage: https://tips.hecomi.com/entry/2022/01/30/152519 · fetched 2026-08-29 · 152843827f7e
- site_page: https://tips.hecomi.com/about · fetched 2026-08-29 · 104fa37faf96
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| hecomi/uLipSync | main | 50 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem