ucupumar/ucupaint
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer. observed · 2026-08-28
Health v2 · maintenance only
98/100
- Activity 99
- Release rhythm 95
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-02. Adoption (stars, forks) is never an input.
- gap_med: 24.0
- age_days: 1634
- days_rel: 35
- days_push: 8
- n_releases_24m: 23
Adoption not part of the score
2223 stars · 67 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Ucupaint is a Blender add-on for managing layered textures and materials in the Eevee and Cycles renderers. It provides a layer-based painting workflow accessible from the 3D View or Node Editor sidebar.
Use cases
- manage texture layers in blender
- paint layered materials for eevee and cycles
- create pbr texture stacks in blender
- non-destructive texture layering addon
- bake layered textures in blender
When to choose
- you work in Blender and need layer-based texture management
- you want a free, open-source alternative to layered texture workflows
- you use Eevee or Cycles and need organized material layers
When to avoid
- you use a 3D tool other than Blender
- you need texture painting outside of Blender's ecosystem
Facets
plugin · maturity active
image-processing ui-components graphics developer-tools cross-platform python blender-addon texture-painting eevee cycles 3d-graphics material-layers game-development
1 source
- readme: https://github.com/ucupumar/ucupaint · fetched 2026-08-28 · 47e34c2229f5
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| ucupumar/ucupaint | main | 98 |
For agents
markdown · JSON · MCP: product_card(name="ucupumar/ucupaint")
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem