Snoothy/UCR
Universal Control Remapper [Alpha] observed · 2026-08-28
Health v2 · maintenance only
58/100
- Activity 79
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 3325
- days_rel: n/a
- days_push: 126
- n_releases_24m: 0
Adoption not part of the score
1124 stars · 108 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
Universal Control Remapper is a Windows application for remapping inputs from devices such as keyboards, mice, joysticks, and racing wheels to virtual output devices. Remapping is achieved by transforming inputs through a plugin system, with profile support for flexible configurations.
Use cases
- remap joystick buttons to keyboard keys
- emulate an Xbox controller from a racing wheel
- map mouse input to a virtual gamepad
- create per-game input profiles with nested profiles
- remap eye tracker or HID device input
- convert DirectInput devices to XInput
When to choose
- you need deep input remapping with full analog support on Windows
- you want a plugin-based remapper extensible with custom transforms
- you need virtual controller emulation via ViGEm
- you want profile switching for different games or applications
When to avoid
- you need a simple key remapper without virtual device emulation
- you are on Linux or macOS - it is Windows-only
- you want a polished stable tool - it is still in alpha
Facets
application · maturity active
gui plugin-system middleware developer-tools windows gaming-tools windows dotnet input-remapping hid xinput directinput virtual-gamepad vigem joystick profiles automation
1 source
- readme: https://github.com/Snoothy/UCR · fetched 2026-08-28 · a5666f47bbce
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| Snoothy/UCR | main | 58 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem