nesrak1/UABEA
c# uabe for newer versions of unity observed · 2026-08-28
Health v2 · maintenance only
59/100
- Activity 81
- Release rhythm 8
- Longevity 100
How is this computed?
round(0.45*activity + 0.35*rhythm + 0.20*longevity); archived -> min(score, 10) — computed 2026-09-03. Adoption (stars, forks) is never an input.
- gap_med: n/a
- age_days: 1994
- days_rel: 669
- days_push: 114
- n_releases_24m: 1
Adoption not part of the score
2404 stars · 272 forks observed · 2026-08-28
What it is AI-extracted, prompt v1, taxonomy v1, 2026-08-30, confidence not recorded
UABEA is a cross-platform Unity asset bundle and serialized file reader/writer built in C# with Avalonia. It is designed as a modding and research tool for inspecting and editing Unity game assets in newer Unity versions.
Use cases
- edit unity asset bundles for game modding
- inspect serialized files from unity games
- modify textures and assets inside .bundle files
- work with newer unity versions that UABE doesn't support
- clean CRC checks for addressables bundles
- view and edit unity game assets on linux
When to choose
- you need to modify or edit Unity asset bundles rather than just extract them
- you're modding a game built with a newer Unity version
- you need a cross-platform tool for Unity serialized files
When to avoid
- you only want to extract assets - use AssetRipper or AssetStudio instead
- you need a polished stable GUI - UABEANext is still a work in progress
Facets
application · maturity active
gui file-system image-processing audio-processing serialization gaming-tools files developer-tools windows cross-platform unity asset-bundles game-modding assets-tools avalonia serialized-files game-development linux
1 source
- readme: https://github.com/nesrak1/UABEA · fetched 2026-08-28 · 59ee952fbf06
Member repositories
| Repository | Role | Health v2 |
|---|---|---|
| nesrak1/UABEA | main | 59 |
For agents
Data as of 2026-08-30T08:39:29.467469+00:00 · Report a problem